![]() ![]() Techland has refurbished their reputation with the Dying Light games (the first one in particular), and there were reportedly mitigating circumstances for their earlier work, but Dead Island and Dead Island: Riptide were both pretty darn janky. It’s also immediately clear that Dead Island 2 is a clean break from the first two games in the series. ![]() It’s a gorgeous setting as the lights of the pier’s attractions shine in the night, the Ferris wheel and the looping rollercoaster contrasting with the fences, makeshift barricades and destruction that the zombie outbreak has led to. Built on a modified version of Unreal Engine 4, it’s got rock solid foundations that Dambuster has added keystone tech like FLESH to in order to make the game look and play as good as possible. It’s worth mentioning here just how good the game looks. ![]() There’s plenty of undead to cleave your way through, from the occasional stragglers on the beach to new, fearsome enemies that will threaten to overwhelm you when they turn up in the middle of a horde and you’re caught in the maze of fences and buildings for the pier’s attractions. We, however, dove into the concise demo in single-player, the Boardwalking Dead mission taking us to a wrecked Santa Monica Pier in search of the ‘Blood Drive’. As with the originals, this game can (and probably should) be experienced in co-op, though this time it’s for up to three players instead of four. ![]()
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